While waiting for the Rappelz update to finish, I must say that it’s currently our Game of the Moment TM. Call it a carebear game but it doesn’t matter. So far, we’re enjoying doing quests in order to level up. Unlike our previous game, Hero Online, we need to finish quests to level up and not kill monsters to level up, then receive quests. But we’re not totally dropping off Hero Online. We just took a time off after Fluffy’s character got into some bug. The Netgame peeps took around 1 month to resolve the bug, long enough for us to look for some other free to play MMORPG. We found Rappelz then, developed by GPotato same company who introduced Flyff.
I have some comments on the graphics though while I’m playing in Toshi (512MB RAM, 2.4GHz processor). With Hero Online, I play with minimum graphic settings and I don’t have complaints with the gameplay. With Rappelz however, I find it hard to explore the map with the minimun settings. I also had to upgrade my graphics driver to take off some mis-rendered graphics while playing the game.
But while I can still bear with Rappelz, I am quite excited after getting out of the Training Island for the first time. When you’re off the Training Island, it means you can already do PK (Player Kill) whenever you turn the PK mode on. I wanted to try this for once. In the games I previously played, you can hardly participate in PVP unless you achieve a high level. In Rappelz, once you turn 15, you can kill.
One more thing, while training for the first 10 to 12 levels, you can hardly die. So far, my character is 12+ and I only died once during our encounter with the Piranha Worm Boss. You really need to join a party in defeating boss quests. Fluffy and my team is good enough to defeat the boss the next time we saw it.
Whoa, she’s in her undies, my newly-created character. Type /dance and she’ll do an ultra sexy dance move. The other sex on the other hand, does an ultra crappy move. Ugh!